The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the story. The playable characters are covert operatives conducting black operations behind enemy lines. Each mission features a series of objectives that are displayed on the heads-up display, which marks the direction and distance towards and from such objectives as it has been in the earlier versions. The player is accompanied by friendly troops throughout the game. Although primarily a first-person shooter, certain levels feature sequences where the player pilots a Hind helicopter and guides friendly troops from a SR-71 Blackbird reconnaissance aircraft.[6][7][8] The campaign features several scripted cinematic moments. One of them is a bullet time effect during the "Victor Charlie" level, activated when the player fires toward the last enemy of a Viet Cong squad.[citation needed]
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Black Ops takes place between 1961 and 1968 during both the Cold War and the Vietnam War, 16 years to 23 years after the events of World at War. It portrays a secret history of CIA clandestine black operations carried out behind enemy lines. Missions take place in various locations around the globe, such as the Ural Mountains, Kazakhstan, Cuba, Hong Kong, Laos, South Vietnam, the Arctic Circle and Siberia. The single-player campaign revolves around an experimental nerve agent and chemical weapon codenamed "Nova 6". This weapon is bound to be used by covert sleeper agents in the United States, who are programmed to carry out their orders once broadcasts are transmitted from an unknown numbers station.
For Black Ops, Treyarch focused only on this game unlike past practice. However, it had different teams, each working on separate game modes.[34] Treyarch used a motion capture technology similar to the one used in James Cameron's film Avatar, which allows accurate facial expressions, capturing the whole performance of the actor.[35] The studio also consulted special forces veterans from both belligerents of the Cold War: Major John Plaster (US Army-Ret.) who served in the MACV-SOG during the Vietnam War, and former Soviet special forces operative Sonny Puzikas.[36] The latter taught Treyarch how Spetsnaz soldiers would react in combat, such as rolling out of the line of fire. Spetsnaz AIs in the game have been modeled after him, from his tactics and his movements to his face.[37][38] Although having a historical background, the classified aspect of these Cold War black operations allowed the studio to create its own fictional story.[39] The game also allows players to turn down the blood and turn off the profanity.[40]
In the "Kino Der Toten" map in Zombies mode, find the three meteors throughout the map. The first meteor is located on a pedestal in a corner behind the soda in the main lobby. The second meteor is on a pedestal in the dressing room near some mannequins. The third meteor is the room upstairs near the alleyway, on a dresser with black marquee letters. The meteors appear as red veined rocks. Hold [Action] on each meteor until your character says something or the veins in the rock glow red. After all three meteors are found, the song "115" by Elena Siegman will play.
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